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STR#_200.txt
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1995-04-06
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/EMULATE, /EM name -> all speech typed by the DM will appear to come from "name"
/MODIFY -> no longer works... May or may not come back.
/MAP END -> stops capture of the MAP data
/MAP BEGIN -> starts saving everything you type into the MAP variable
/PHRASE,/P monster phrase -> sets a monster's phrase to new phrase
Both a "hit" modifier and "damage" modifier may be set
Abbreviations stand for: [Hit Miss Crit Fumble] OR [DamageHeavy DamageLight]
/FUDGE,/F [H M C F] or [DH DL] -> affects next attack by anyone
/TARGET, /T target -> set LastTarget for the current initiative monster to target
or attacks LastTarget if target is omitted
/ATTACK,/A monster target -> attacks from monster to the target (player or monster)
/SAY monster phrase -> speaks from a monster
/WAIT - (DM or current player) moves current monster or player to the end of the initiatives for this round
/NEXT - (DM or current player) moves to next initiative number
/INIT -> starts a new round of initiative rolls
/DAMAGE,/DAM X monster -> stores X damage to monster
/CLEAR,/CL -> removes all monster
/DELETE,/DEL monster -> removes a monster
/ADD monster init THACO 2d6+2 HP AC phrase -> adds a new monster
/DO monster phrase -> shows action for a monster
DM Commands: ("monster" refers to a full name of a monster, capitalization is ignored)
===========================
DM Only Commands
===========================